RPG Programming Using XNA Game Studio 3.0. Jim Perry

RPG Programming Using XNA Game Studio 3.0



Download RPG Programming Using XNA Game Studio 3.0



RPG Programming Using XNA Game Studio 3.0 Jim Perry ebook
Publisher: Jones & Bartlett Learning
Page: 552
ISBN: 9781598220650


RPG Programming Using XNA Game Studio 3.0 Provides Detailed Information On Role-Playing Games (Rpgs) And How To Create Them Using Microsoft's XNA Game Studio 3.0. The Book Examines The History Of The Genre And Takes A Piece-By-Piece Approach To Producing A 2D Tile-Based Game, Demonstrating How To Create The Various Components That Make Up An RPG And Implement Them Using C# And XNA Game Studio 3.0. By The End Of The Book, Readers Will Have Built A Complete Toolset That Can Be Used To Create Data For Their Own Rpgs. Learn How To: • Creating The Characters And Monsters That Populate RPG Worlds • Add Stats And Skills To Allow Game Entities To Perform Actions • Populate The Game World With Items And Treasures. Construct A Conversation Editor To Add Another Degree Of Interaction • Create A Multiple-Step Quest System To Give Players Goals To Research During Gameplay • Creating A Tile Engine For Displaying The World Populating The Game World With Items And Treasure • Implementing A Sound And Music System • Adding Multiplayer Support

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